Thursday, March 12, 2015

Rat Maze Level in Unreal Game Engine

So I'm in a Tech Art class and I'm learning about the Unreal game engine and using the UDK and I was able to create a rat maze and a terrain that has a piece of cheese on it that you have to find. I've added triggers and particle effects in my level, but you can't really see them as active in a playable level. I will try to record myself playing my level and showing off everything I've added into it. But for now, here are some screenshots of the level I've made in UDK. I hope you like it. Please tell me what you think.

Monday, September 9, 2013

Zombie Attacked Children's Room

So I started my next class in my degree plan of Game Art. The class is Video Game Art II (VGA 2). I chose to do a abandoned, zombie attacked, children's room like in the game ZombiU. That is where my inspiration actually came from. I'm in the blocking phase, and getting textures and putting things into place. So here's what I have so far.
I made a custom texture for my walls of my room.

I made the wheels more round and more realistic on my train.

I made a toy train to add to my room. It's blocked out, but will make it more better.

I've completed my art center for my room.

Forgot to post this, but here's my latest update from about a week ago. I got bloody tables and walls made for my room.

No major update, but I got to see my level in the Unity game engine with a character running around.

So I'm working on the next piece for the room which is the cubbies/backpack holder. I just got the model done and now need to texture it.

So I decided, today, to work on something else in my room besides the chair since that is taking me sometime to figure out. I mapped the library/bookcase and added a rug, which still needs work and added some more chairs to make it look like something has happened in that corner.

I'm currently working on texturing/mapping this chair. It's giving me some trouble, but I'm getting it how I want it to look.

I added a texture to the toy chest.

I've added my custom child floor with blood and I'm working on the chairs now.

I've added chairs that I've made to my room. One chair copied 17 times for a total of 18.


Here are the reference images that I'm going off of.

And here are some floor textures that I'm working on/may be using for the floor.

Thursday, July 11, 2013

Here's the model of a door I'm currently working on. Needs more work, but I have a theme I'm going for.

Thursday, June 13, 2013

ZBrush Rucksack Project

So here's my current and first project in ZBrush. It's a rucksack and I'm trying to work to get it to look as close to the reference as possible.

Update 1:

Update 2:

Update 3:

Saturday, May 11, 2013

Mac Book

So here's a Mac Book that I made for my Video Game Art 1 class I made. I like how it came out and it looks like a real laptop. Let me know what you think.

Tuesday, May 7, 2013

Home Desktop Computer

So I felt like modeling and I wanted to make something I've made before in a 3D Modeling & Rendering class I've taken in school. I haven't added textures on it, yet, but I will soon. Let me know what you think.

Saturday, February 16, 2013

Video Game Art 1: Crate

So here is a crate that I'm currently working on in my Video Game Art I (VGA I) class. This is a low poly model. I', still working on it and trying to get it as close as possible to the reference image as possible.